Move Lifetime component to machinery module

This commit is contained in:
2025-08-11 23:33:56 -05:00
parent 34ee2fcc7d
commit 9a262fcffc
3 changed files with 20 additions and 14 deletions

View File

@@ -21,9 +21,10 @@ use bevy::{
use bevy_rapier2d::prelude::{ActiveCollisionTypes, ActiveEvents, Collider, Sensor};
use crate::{
AngularVelocity, GameAssets, GameState, Lifetime, Lives,
AngularVelocity, GameAssets, GameState, Lives,
config::ASTEROID_LIFETIME,
events::{AsteroidDestroy, BulletDestroy, ShipDestroy, SpawnAsteroid},
machinery::Lifetime,
physics::{Velocity, Wrapping},
};