autoformat
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@@ -1,8 +1,11 @@
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//! This module contains all the "things" in the game.
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//!
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//!
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//! Asteroids, the player's ship, and such.
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use bevy::{ecs::component::Component, prelude::{Deref, DerefMut}};
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use bevy::{
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ecs::component::Component,
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prelude::{Deref, DerefMut},
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};
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#[derive(Component, Deref, DerefMut)]
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pub struct Asteroid(pub AsteroidSize);
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