Remove unused system inputs for prep widget
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@@ -31,11 +31,7 @@ struct CountdownText;
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#[derive(Component)]
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#[derive(Component)]
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struct CountdownBar;
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struct CountdownBar;
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fn spawn_get_ready(
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fn spawn_get_ready(mut commands: Commands) {
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mut commands: Commands,
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mut meshes: ResMut<Assets<Mesh>>,
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mut materials: ResMut<Assets<ColorMaterial>>,
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) {
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commands.spawn((
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commands.spawn((
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OnReadySetGo, // marker, so this can be de-spawned properly
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OnReadySetGo, // marker, so this can be de-spawned properly
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Node {
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Node {
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