Apply clippy fixes

This commit is contained in:
2025-12-20 09:38:46 -06:00
parent 099926d368
commit d2cb75c3a1
4 changed files with 11 additions and 14 deletions

View File

@@ -217,7 +217,7 @@ fn input_ship_shoot(
physics::Velocity(bullet_vel),
Mesh2d(game_assets.bullet().0),
MeshMaterial2d(game_assets.bullet().1),
ship_pos.clone(), // clone ship transform
*ship_pos, // clone ship transform
Lifetime(Timer::from_seconds(BULLET_LIFETIME, TimerMode::Once)),
AudioPlayer::new(game_assets.laser_sound()),
PlaybackSettings::ONCE, // `Lifetime` already despawns the entity, so this doesn't need to