Apply clippy fixes
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@@ -8,7 +8,7 @@ use crate::{
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};
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use bevy::{
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color::palettes::css::{BLACK, DARK_GRAY, GREEN, LIGHT_BLUE, RED, WHITE},
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color::palettes::css::{BLACK, DARK_GRAY, GREEN, RED, WHITE},
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prelude::*,
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};
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@@ -263,6 +263,7 @@ fn animate_get_ready_widget(
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/// on the HUD, this system would quit the game. The same will happen for
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/// returning to the title screen. This should be useful for making a pause
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/// menu, too.
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#[allow(clippy::type_complexity)]
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fn operate_buttons(
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mut interactions: Query<
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(
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