diff --git a/src/lib.rs b/src/lib.rs index d3d9799..51ef7cf 100644 --- a/src/lib.rs +++ b/src/lib.rs @@ -13,7 +13,7 @@ mod widgets; use crate::config::{ ASTEROID_SMALL_COLOR, BACKGROUND_COLOR, BULLET_COLOR, BULLET_LIFETIME, BULLET_SPEED, PLAYER_SHIP_COLOR, SHIP_ROTATION, SHIP_THRUST, SHIP_THRUSTER_COLOR_ACTIVE, - SHIP_THRUSTER_COLOR_INACTIVE, WINDOW_SIZE, + SHIP_THRUSTER_COLOR_INACTIVE, }; use crate::machinery::AsteroidSpawner; use crate::objects::{Bullet, Ship}; @@ -64,8 +64,6 @@ impl Plugin for AsteroidPlugin { objects::bullet_impact_listener, objects::ship_impact_listener, physics::collision_listener, - // TODO: Remove debug printing - debug_collision_event_printer, machinery::tick_lifetimes, ) .run_if(in_state(GameState::Playing)), @@ -86,12 +84,6 @@ impl Plugin for AsteroidPlugin { } } -fn debug_collision_event_printer(mut collision_events: EventReader) { - for event in collision_events.read() { - dbg!(event); - } -} - /// The game's main state tracking mechanism, registered with Bevy as a [`State`](`bevy::prelude::State`). #[derive(Clone, Debug, Eq, Hash, PartialEq, States)] pub enum GameState {