Remove Rotation component, update usage sites

This commit is contained in:
2025-08-09 16:04:12 -05:00
parent 939ffc70a1
commit e841facf73
4 changed files with 13 additions and 17 deletions

View File

@@ -7,7 +7,7 @@ use std::time::Duration;
use bevy::prelude::*;
use crate::{GameAssets, Rotation, WorldSize, physics::Velocity};
use crate::{GameAssets, WorldSize, physics::Velocity};
#[derive(Component, Deref, DerefMut)]
pub struct Asteroid(AsteroidSize);
@@ -122,7 +122,6 @@ pub fn spawn_asteroid(
Sensor,
Transform::from_translation(spawn.pos.extend(0.0)),
Velocity(spawn.vel),
Rotation(0.0),
Mesh2d(mesh),
MeshMaterial2d(material),
));