autoformat

This commit is contained in:
2025-07-27 12:57:56 -05:00
parent a7d54c9192
commit eb50655671
3 changed files with 43 additions and 40 deletions

View File

@@ -1,11 +1,17 @@
use bevy::prelude::*;
use bevy::{
color::palettes::css::{BLACK, GREEN, LIGHT_BLUE, RED},
prelude::*,
};
use crate::GameState;
pub fn preparation_widget_plugin(app: &mut App) {
app.add_systems(OnEnter(GameState::GetReady), spawn_get_ready)
.add_systems(OnExit(GameState::GetReady), despawn_get_ready)
.add_systems(Update, (animate_get_ready_widget).run_if(in_state(GameState::GetReady)));
app.add_systems(OnEnter(GameState::GetReady), spawn_get_ready)
.add_systems(OnExit(GameState::GetReady), despawn_get_ready)
.add_systems(
Update,
(animate_get_ready_widget).run_if(in_state(GameState::GetReady)),
);
}
/// Marker component for things on the get-ready indicator
@@ -65,6 +71,6 @@ fn despawn_get_ready(mut commands: Commands, to_despawn: Query<Entity, With<OnRe
}
}
fn animate_get_ready_widget(){
fn animate_get_ready_widget() {
todo!();
}