I've removed a bit of the debug stuff from the program -- mainly the
egui-inspector UI, but also some debug prints that were still happening
in the physics module.
I didn't check that it also *installs* all of it's components! That's
what I get for not having a list of package contents... although I'd
probably just end up missing something there instead.
It's a simple one-shot sound clip that gets dispatched as one more part
of the ship impact routine.
The GameAssets struct has been updated to have an array of handles for
audio assets (just the one, for now).
This sound file, and the next several, are all from Kenney
(www.kenney.nl).
Bevy 0.17 is out and I'm going to get started on an upgrade. Upgrading
dependencies will be it's own commit, as will many of the fixes. This
way I can cherry-pick anything, if need be.