Configurables in AsteroidSpawner Resource
#1
Reference in New Issue
Block a user
Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
The asteroid spawner resource contains only a timer to control the spawn rate. I'd like it to be able to be reconfigured for different spawn rates and distributions. I could have varying difficulty, or different "levels" of sorts -- like an "asteroid ring" where most things come in from one side and exit the other, rather than totally random.
Ideas:
Configurables in Resource `AsteroidSpawner`to Configurables in `AsteroidSpawner` ResourceThe line-wrapping (on my display. oop) made it look like the title was "Configurables in Resource", followed by an unrelated tag/marker/other garbage. Ordering the words this way conveys the same info but doesn't have that UI problem.