Create a component & system to despawn entities after an elapsed time. #13
Notifications
Due Date
No due date set.
Blocks
#14 Mark Asteroids and Bullets with a lifetime component so they despawn
robert/another-asteroids
Reference: robert/another-asteroids#13
Reference in New Issue
Block a user
Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
This will need two items:
Lifetimecomponent to track how long the entity will livedespawn_expired()system to remove dead entities.