Implement a proper HUD #18

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opened 2025-08-10 19:40:12 -07:00 by robert · 1 comment
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There's a spawn_ui system that sticks some debug text on screen, but nothing ever updates those components.

  • Use UI nodes to stick the widgets to the viewport
  • reserve space for pretty sprites and such
  • Need an event system to notify the HUD it needs to refresh (e.g.: on-life-change)
    • Maybe "Observers" can help here?
There's a `spawn_ui` system that sticks some debug text on screen, but nothing ever updates those components. - Use UI nodes to stick the widgets to the viewport - reserve space for pretty sprites and such - Need an event system to notify the HUD it needs to refresh (e.g.: on-life-change) * Maybe "Observers" can help here?
robert added this to the Finish the Game project 2025-08-10 19:40:12 -07:00
robert moved this to To Do in Finish the Game on 2025-08-12 21:18:08 -07:00
robert moved this to In Progress in Finish the Game on 2025-08-14 12:35:37 -07:00
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Completed in 40ee042b53

Completed in 40ee042b536c14a2fe8eb8d0c60f236e5e8a732b
robert moved this to Closed in Finish the Game on 2025-08-14 12:37:34 -07:00
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Reference: robert/another-asteroids#18