Make the GameAssets editable in the EGUI debug view
#8
Reference in New Issue
Block a user
Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Sprinkle in some
#[derive(InspectorOptions)]to make the assets resource appear in the debug menu. I'd like to fiddle with things at runtime for giggles.