WIP: Debug tool scans using Avian2d shape casting
Working demonstration, but I'm not sure shape casting is the action I want to be doing. I've just found a "shape_intersections" method in the docs, but I'm saving my progress before making further changes.
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@@ -6,6 +6,7 @@ license = "AGPL-3.0-only"
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rust-version = "1.88.0"
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[dependencies]
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avian2d = "0.3"
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bevy = "0.16.0"
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bevy-inspector-egui = "0.32"
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