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Source: another-boids-in-rust
Maintainer: Robert Garrett <robertgarrett404@gmail.com>
Section: misc
Priority: optional
Standards-Version: 4.6.2
Build-Depends:
debhelper-compat (= 13),
dh-cargo,
Homepage: https://git.gelvin.dev/robert/boids
Vcs-Git: https://git.gelvin.dev/robert/boids
Vcs-Browser: https://git.gelvin.dev/robert/boids
Rules-Requires-Root: no
Package: another-boids-in-rust
Architecture: any
Depends:
${misc:Depends},
${shlibs:Depends},
Description: Another Boids implementation in Rust.
Boids is a flocking algorithm. This one is built in Rust using the Bevy game
engine.