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Source: another-boids-in-rust
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Maintainer: Robert Garrett <robertgarrett404@gmail.com>
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Section: misc
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Priority: optional
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Standards-Version: 4.6.2
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Build-Depends:
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debhelper-compat (= 13),
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dh-cargo,
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Homepage: https://git.gelvin.dev/robert/boids
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Vcs-Git: https://git.gelvin.dev/robert/boids
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Vcs-Browser: https://git.gelvin.dev/robert/boids
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Rules-Requires-Root: no
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Package: another-boids-in-rust
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Architecture: any
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Depends:
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${misc:Depends},
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${shlibs:Depends},
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Description: Another Boids implementation in Rust.
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Boids is a flocking algorithm. This one is built in Rust using the Bevy game
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engine.
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