Rename & restructure birdoids module

The module isn't the plugin, so it's going to be called simply
"birdoids" going forward.

I've turned it into a folder and a `mod.rs` so I can slap down a small,
custom physics system.
This commit is contained in:
2025-08-20 14:23:45 -05:00
parent 214da65db5
commit 4150f85ccc
3 changed files with 4 additions and 4 deletions

View File

@@ -1,7 +1,7 @@
use bevy::{prelude::*, window::PrimaryWindow};
use bevy_spatial::{kdtree::KDTree2, SpatialAccess};
use crate::birdoids_plugin::{
use crate::birdoids::{
center_of_boids, velocity_of_boids, Boid, Force, TrackedByKdTree, Velocity,
};