Vendor dependencies for 0.3.0 release

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Rust interface for Apple's C language extension of blocks.
For more information on the specifics of the block implementation, see
Clang's documentation: http://clang.llvm.org/docs/Block-ABI-Apple.html
## Invoking blocks
The `Block` struct is used for invoking blocks from Objective-C. For example,
consider this Objective-C function:
``` objc
int32_t sum(int32_t (^block)(int32_t, int32_t)) {
return block(5, 8);
}
```
We could write it in Rust as the following:
``` rust
unsafe fn sum(block: &Block<(i32, i32), i32>) -> i32 {
block.call((5, 8))
}
```
Note the extra parentheses in the `call` method, since the arguments must be
passed as a tuple.
## Creating blocks
Creating a block to pass to Objective-C can be done with the `ConcreteBlock`
struct. For example, to create a block that adds two `i32`s, we could write:
``` rust
let block = ConcreteBlock::new(|a: i32, b: i32| a + b);
let block = block.copy();
assert!(unsafe { block.call((5, 8)) } == 13);
```
It is important to copy your block to the heap (with the `copy` method) before
passing it to Objective-C; this is because our `ConcreteBlock` is only meant
to be copied once, and we can enforce this in Rust, but if Objective-C code
were to copy it twice we could have a double free.