diff --git a/debian/changelog b/debian/changelog index 129f3b12..de52efbd 100644 --- a/debian/changelog +++ b/debian/changelog @@ -1,5 +1,121 @@ -another-boids-in-rust (0.3.0-1) UNRELEASED; urgency=medium - - * TODO: Regenerate the changelog from Git history +another-boids-in-rust (0.3.0-1.1) unstable; urgency=medium - -- Robert Garrett Sat, 27 Sep 2025 10:33:04 -0500 + * Breakout game, from Bevy examples + * Extract games into own modules as Bevy Plugins + * Breakout game as plugin + * Check-in a check.yml workflow: jonhoo/rust-ci-conf + * Format all cargo source files. + * Adjust workflow to install ALSA + * GH Actions have prompts in non-interactive mode + * Starting the Boids impl. Dot explosion + * Add keyboard event handler. "Q" to quit program + * Basic player character steering + * Slightly better signature for keyboard handler + * Delete unused entity spawn, add player color const + * Border avoidance system + * New Cargo.toml config & updated lock file + * cargo-fmt + * Apply cargo check fixes + * Added bevy_spatial for boid interactions + * Cohesion function... sorta. Cohesion *no* function + * Fix cohesion force vector + * Iterate over all boids instead of only the player + * Just use a for loop in the cohesion function + * Boids clumping (try for separation function) + * Fix: force direction & magnitude for separation + * Fix: Put the cohesion function back in + * Fix over-application of cohesion forces + * Further rewrite of cohesion to match separation + * Make `cohesion()` affect the acceleration + * Use 1.0 for steering, and small init velocity + * Spawn boids in larger ring so they don't pop apart + * Alignment function complete, seems off... + * Braking function to slow all boids + * This is only a Boids project, now. Drop others. + * New DebugUI plugin + * Scaffolding for selection & scanning modes + * Cursor gizmo mode changing inputs are working + * Debug draw CoM is working!... CoM has error + * Fix: off-by-one in the boid count enumeration + * Completed velocity pointer gizmo + * Move util functions below systems functions + * Refactor cohesion() to use center_of_boids() + * Refactor alignment() to use velocity_of_boids + * Fix: spatial tree update frequency is too low + * Fix: Acceleration needs to be reset to 0 + * Crank up the forces to see the boids move! + * `cargo fmt` again + * Drop unneeded `use` line + * Give space_brakes a const coefficient + * Rename Acceleration to Force + * Add cohesive_force function + * Fix: Return Force instead of Vec2 + * Add separation_force function + * Move separation_force down with cohesive_force + * Add unit tests for force functions + * Fix: Cohesion function was accepting bad input + * Tests were missing the BOID_VIEW_RANGE + * Placeholder for separation on div-0 error + * Rename separation_force parameters + * Update tests: Force return needs an Option<> + * Update force functions to use Option + * Run `cargo fmt` before merging branch + * Pin grand-dependencies for -Zminimal-versions + * Bump MSRV for named profiles to work + * Full fat LTO for the very best size reduction + * Add a "mini" build profile + * Begin v0.2.0-dev and upgrade Bevy version + * Adjust code for Bevy 0.14 -> 0.16 upgrade + * Autoformat + * Switch off deprecated functions, fix clippy lints + * Rename & restructure birdoids module + * Bump Rust edition to 2024 + * Move physics parts to a physics module + * Make another new alignment system + * Fix the physics integrator + * Remove BoidBundle, use required-components instead + * Make keyboard control forces, not velocities + * Filter-map the entities to avoid self-alignment + * New `separation` rule function + * New `cohesion` rule function + * Fix: off-by-one error in `alignment` averaging + * Fix: `alignment` should align to vel, not impulse + * Add speed_controller to maintain system energy + * Put the boid separation range back to 1/4 not 1/8 + * Autoformat + * Add a WASM build configuration + * Mark v0.2.0, update lockfile + * Use whole browser window + * Make the WASM build profile even smaller + * Add an index.html file, taken from Bevy Cheatbook + * Dockerfile for WASM build's webserver + * Check-in the fly.toml config file + * Build using the locked dependency versions + * Use busybox:musl to save a couple more MB + * Disable the minimal-version pins + * Mark crate version 0.3.0, upadate lockfile + * Fix casing in Dockerfile + * Vendor dependencies for 0.3.0 release + * Begin package for Debian Trixie + * Add missing build-depends + * Rediff patches + * Add "+vendor" to upstream tag name + * Add missing build-depends + * Rediff patches + * Add "+vendor" to upstream tag name + + * WARN: The previous version, 0.3.0-1, can no longer be built without making + corrections. It's debian/gbp.conf file will try to use "v0.3.0" as the up- + stream release tag, but that is no longer correct. I moved that tag to mark + the real Crate release and replaced it with the tag "v0.3.0+vendor". + . + I've chosen to increment the version by a minor release because I uploaded + a build of 0.3.0-1 to my GitHub. I don't think anyone has used it or will + care if the "true" original vanishes, but I'm choosing to operate as if + there is. + . + If you are trying to rebuild that version, you must either patch gbp.conf + or manually build a tarball from the new tag name. GBP doesn't validate the + tarball so if it finds one named appropriately, then it will just use it. + + -- Robert Garrett Tue, 18 Nov 2025 12:13:41 -0600