# PNG Decoder/Encoder [![Build Status](https://github.com/image-rs/image-png/workflows/Rust%20CI/badge.svg)](https://github.com/image-rs/image-png/actions) [![Documentation](https://docs.rs/png/badge.svg)](https://docs.rs/png) [![Crates.io](https://img.shields.io/crates/v/png.svg)](https://crates.io/crates/png) [![License](https://img.shields.io/crates/l/png.svg)](https://github.com/image-rs/image-png) Robust and performant PNG decoder/encoder in pure Rust. Also supports [APNG](https://en.wikipedia.org/wiki/APNG). No `unsafe` code, battle-tested, and fuzzed on [OSS-fuzz](https://github.com/google/oss-fuzz). ## Performance Performance is typically on par with or better than libpng. Includes a fast encoding mode powered by [fdeflate](https://crates.io/crates/fdeflate) that is dramatically faster than the fastest mode of libpng while *simultaneously* providing better compression ratio. On nightly Rust compiler you can slightly speed up decoding of some images by enabling the `unstable` feature of this crate. ## License Licensed under either of * Apache License, Version 2.0 ([LICENSE-APACHE](LICENSE-APACHE) or https://www.apache.org/licenses/LICENSE-2.0) * MIT license ([LICENSE-MIT](LICENSE-MIT) or https://opensource.org/licenses/MIT) at your option. ### Contribution Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.