Source: another-boids-in-rust Maintainer: Robert Garrett Section: misc Priority: optional Standards-Version: 4.6.2 Build-Depends: debhelper-compat (= 13), dh-cargo, pkg-config, libasound2-dev, libudev-dev, rust-llvm, Homepage: https://git.gelvin.dev/robert/boids Vcs-Git: https://git.gelvin.dev/robert/boids Vcs-Browser: https://git.gelvin.dev/robert/boids Rules-Requires-Root: no Package: another-boids-in-rust Architecture: all Depends: ${misc:Depends}, ${shlibs:Depends}, python3, Description: Another Boids implementation in Rust. Boids is a flocking algorithm. This one is built in Rust using the Bevy game engine.