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another-boids-in-rust/vendor/gilrs-core/Cargo.toml

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TOML

# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO
#
# When uploading crates to the registry Cargo will automatically
# "normalize" Cargo.toml files for maximal compatibility
# with all versions of Cargo and also rewrite `path` dependencies
# to registry (e.g., crates.io) dependencies.
#
# If you are reading this file be aware that the original Cargo.toml
# will likely look very different (and much more reasonable).
# See Cargo.toml.orig for the original contents.
[package]
edition = "2021"
rust-version = "1.80.0"
name = "gilrs-core"
version = "0.6.5"
authors = ["Mateusz Sieczko <arvamer@gmail.com>"]
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "Minimal event-based abstraction for working with gamepads"
documentation = "https://docs.rs/gilrs-core/"
readme = "README.md"
keywords = [
"gamepad",
"joystick",
"input",
]
categories = ["game-engines"]
license = "Apache-2.0/MIT"
repository = "https://gitlab.com/gilrs-project/gilrs"
[package.metadata.docs.rs]
features = ["serde"]
[features]
default = ["wgi"]
serde-serialize = ["serde"]
wgi = ["windows"]
xinput = [
"rusty-xinput",
"winapi",
]
[lib]
name = "gilrs_core"
path = "src/lib.rs"
[[example]]
name = "ev_core"
path = "examples/ev_core.rs"
[dependencies.log]
version = "0.4.1"
[dependencies.serde]
version = "1.0"
features = ["derive"]
optional = true
[dependencies.uuid]
version = "1.0.0"
[dev-dependencies.env_logger]
version = "0.11.5"
[target.'cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd"))'.dependencies.inotify]
version = "0.11.0"
default-features = false
[target.'cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd"))'.dependencies.libc]
version = "0.2"
[target.'cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd"))'.dependencies.libudev-sys]
version = "0.1.4"
[target.'cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd"))'.dependencies.nix]
version = "0.30.1"
features = [
"ioctl",
"event",
]
default-features = false
[target.'cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd"))'.dependencies.vec_map]
version = "0.8"
[target.'cfg(target_arch = "wasm32")'.dependencies.js-sys]
version = "0.3"
[target.'cfg(target_arch = "wasm32")'.dependencies.wasm-bindgen]
version = "0.2"
[target.'cfg(target_arch = "wasm32")'.dependencies.web-sys]
version = "0.3"
features = [
"Gamepad",
"GamepadButton",
"GamepadMappingType",
"Window",
"Navigator",
"DomException",
]
[target.'cfg(target_os = "macos")'.dependencies.core-foundation]
version = "0.10.0"
[target.'cfg(target_os = "macos")'.dependencies.io-kit-sys]
version = "0.4.1"
[target.'cfg(target_os = "macos")'.dependencies.vec_map]
version = "0.8"
[target.'cfg(target_os = "windows")'.dependencies.rusty-xinput]
version = "1.2.0"
optional = true
[target.'cfg(target_os = "windows")'.dependencies.winapi]
version = "0.3.4"
features = ["xinput"]
optional = true
[target.'cfg(target_os = "windows")'.dependencies.windows]
version = ">=0.44, <=0.62"
features = [
"Gaming_Input",
"Foundation_Collections",
"Devices_Power",
"System_Power",
"Gaming_Input_ForceFeedback",
]
optional = true