310 lines
9.1 KiB
Rust
310 lines
9.1 KiB
Rust
// Copyright 2015 Brendan Zabarauskas and the gl-rs developers
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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use registry::Registry;
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use std::io;
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#[allow(missing_copy_implementations)]
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pub struct GlobalGenerator;
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impl super::Generator for GlobalGenerator {
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fn write<W>(&self, registry: &Registry, dest: &mut W) -> io::Result<()>
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where
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W: io::Write,
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{
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try!(write_header(dest));
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try!(write_metaloadfn(dest));
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try!(write_type_aliases(registry, dest));
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try!(write_enums(registry, dest));
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try!(write_fns(registry, dest));
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try!(write_fnptr_struct_def(dest));
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try!(write_ptrs(registry, dest));
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try!(write_fn_mods(registry, dest));
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try!(write_panicking_fns(registry, dest));
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try!(write_load_fn(registry, dest));
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Ok(())
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}
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}
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/// Creates a `__gl_imports` module which contains all the external symbols that we need for the
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/// bindings.
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fn write_header<W>(dest: &mut W) -> io::Result<()>
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where
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W: io::Write,
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{
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writeln!(
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dest,
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r#"
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mod __gl_imports {{
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pub use std::mem;
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pub use std::os::raw;
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}}
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"#
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)
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}
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/// Creates the metaloadfn function for fallbacks
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fn write_metaloadfn<W>(dest: &mut W) -> io::Result<()>
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where
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W: io::Write,
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{
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writeln!(
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dest,
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r#"
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#[inline(never)]
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fn metaloadfn(loadfn: &mut dyn FnMut(&'static str) -> *const __gl_imports::raw::c_void,
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symbol: &'static str,
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fallbacks: &[&'static str]) -> *const __gl_imports::raw::c_void {{
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let mut ptr = loadfn(symbol);
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if ptr.is_null() {{
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for &sym in fallbacks {{
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ptr = loadfn(sym);
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if !ptr.is_null() {{ break; }}
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}}
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}}
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ptr
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}}
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"#
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)
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}
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/// Creates a `types` module which contains all the type aliases.
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///
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/// See also `generators::gen_types`.
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fn write_type_aliases<W>(registry: &Registry, dest: &mut W) -> io::Result<()>
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where
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W: io::Write,
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{
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try!(writeln!(
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dest,
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r#"
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pub mod types {{
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#![allow(non_camel_case_types, non_snake_case, dead_code, missing_copy_implementations)]
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"#
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));
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try!(super::gen_types(registry.api, dest));
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writeln!(
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dest,
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"
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}}
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"
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)
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}
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/// Creates all the `<enum>` elements at the root of the bindings.
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fn write_enums<W>(registry: &Registry, dest: &mut W) -> io::Result<()>
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where
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W: io::Write,
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{
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for enm in ®istry.enums {
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try!(super::gen_enum_item(enm, "types::", dest));
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}
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Ok(())
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}
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/// Creates the functions corresponding to the GL commands.
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///
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/// The function calls the corresponding function pointer stored in the `storage` module created
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/// by `write_ptrs`.
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fn write_fns<W>(registry: &Registry, dest: &mut W) -> io::Result<()>
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where
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W: io::Write,
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{
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for cmd in ®istry.cmds {
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if let Some(v) = registry.aliases.get(&cmd.proto.ident) {
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try!(writeln!(dest, "/// Fallbacks: {}", v.join(", ")));
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}
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try!(writeln!(dest,
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"#[allow(non_snake_case, unused_variables, dead_code)] #[inline]
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pub unsafe fn {name}({params}) -> {return_suffix} {{ \
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__gl_imports::mem::transmute::<_, extern \"system\" fn({typed_params}) -> {return_suffix}>\
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(storage::{name}.f)({idents}) \
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}}",
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name = cmd.proto.ident,
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params = super::gen_parameters(cmd, true, true).join(", "),
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typed_params = super::gen_parameters(cmd, false, true).join(", "),
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return_suffix = cmd.proto.ty,
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idents = super::gen_parameters(cmd, true, false).join(", "),
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));
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}
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Ok(())
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}
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/// Creates a `FnPtr` structure which contains the store for a single binding.
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fn write_fnptr_struct_def<W>(dest: &mut W) -> io::Result<()>
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where
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W: io::Write,
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{
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writeln!(dest,
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"
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#[allow(missing_copy_implementations)]
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pub struct FnPtr {{
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/// The function pointer that will be used when calling the function.
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f: *const __gl_imports::raw::c_void,
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/// True if the pointer points to a real function, false if points to a `panic!` fn.
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is_loaded: bool,
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}}
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impl FnPtr {{
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/// Creates a `FnPtr` from a load attempt.
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pub fn new(ptr: *const __gl_imports::raw::c_void) -> FnPtr {{
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if ptr.is_null() {{
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FnPtr {{ f: missing_fn_panic as *const __gl_imports::raw::c_void, is_loaded: false }}
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}} else {{
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FnPtr {{ f: ptr, is_loaded: true }}
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}}
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}}
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}}
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")
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}
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/// Creates a `storage` module which contains a static `FnPtr` per GL command in the registry.
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fn write_ptrs<W>(registry: &Registry, dest: &mut W) -> io::Result<()>
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where
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W: io::Write,
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{
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try!(writeln!(
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dest,
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"mod storage {{
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#![allow(non_snake_case)]
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#![allow(non_upper_case_globals)]
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use super::__gl_imports::raw;
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use super::FnPtr;"
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));
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for c in ®istry.cmds {
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try!(writeln!(
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dest,
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"pub static mut {name}: FnPtr = FnPtr {{
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f: super::missing_fn_panic as *const raw::c_void,
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is_loaded: false
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}};",
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name = c.proto.ident
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));
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}
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writeln!(dest, "}}")
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}
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/// Creates one module for each GL command.
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///
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/// Each module contains `is_loaded` and `load_with` which interact with the `storage` module
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/// created by `write_ptrs`.
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fn write_fn_mods<W>(registry: &Registry, dest: &mut W) -> io::Result<()>
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where
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W: io::Write,
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{
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for c in ®istry.cmds {
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let fallbacks = match registry.aliases.get(&c.proto.ident) {
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Some(v) => {
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let names = v
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.iter()
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.map(|name| format!("\"{}\"", super::gen_symbol_name(registry.api, &name[..])))
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.collect::<Vec<_>>();
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format!("&[{}]", names.join(", "))
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},
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None => "&[]".to_string(),
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};
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let fnname = &c.proto.ident[..];
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let symbol = super::gen_symbol_name(registry.api, &c.proto.ident[..]);
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let symbol = &symbol[..];
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try!(writeln!(dest, r##"
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#[allow(non_snake_case)]
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pub mod {fnname} {{
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use super::{{storage, metaloadfn}};
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use super::__gl_imports::raw;
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use super::FnPtr;
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#[inline]
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#[allow(dead_code)]
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pub fn is_loaded() -> bool {{
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unsafe {{ storage::{fnname}.is_loaded }}
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}}
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#[allow(dead_code)]
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pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const raw::c_void {{
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unsafe {{
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storage::{fnname} = FnPtr::new(metaloadfn(&mut loadfn, "{symbol}", {fallbacks}))
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}}
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}}
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}}
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"##, fnname = fnname, fallbacks = fallbacks, symbol = symbol));
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}
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Ok(())
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}
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/// Creates a `missing_fn_panic` function.
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///
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/// This function is the mock that is called if the real function could not be called.
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fn write_panicking_fns<W>(registry: &Registry, dest: &mut W) -> io::Result<()>
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where
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W: io::Write,
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{
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writeln!(
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dest,
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"#[inline(never)]
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fn missing_fn_panic() -> ! {{
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panic!(\"{api} function was not loaded\")
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}}
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",
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api = registry.api
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)
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}
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/// Creates the `load_with` function.
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///
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/// The function calls `load_with` in each module created by `write_fn_mods`.
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fn write_load_fn<W>(registry: &Registry, dest: &mut W) -> io::Result<()>
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where
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W: io::Write,
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{
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try!(writeln!(dest,
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"
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/// Load each OpenGL symbol using a custom load function. This allows for the
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/// use of functions like `glfwGetProcAddress` or `SDL_GL_GetProcAddress`.
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/// ~~~ignore
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/// gl::load_with(|s| glfw.get_proc_address(s));
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/// ~~~
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#[allow(dead_code)]
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pub fn load_with<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const __gl_imports::raw::c_void {{
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#[inline(never)]
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fn inner(loadfn: &mut dyn FnMut(&'static str) -> *const __gl_imports::raw::c_void) {{
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"));
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for c in ®istry.cmds {
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try!(writeln!(
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dest,
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"{cmd_name}::load_with(&mut *loadfn);",
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cmd_name = &c.proto.ident[..]
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));
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}
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writeln!(
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dest,
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"
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}}
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inner(&mut loadfn)
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}}
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"
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)
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}
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