369 lines
13 KiB
Rust
369 lines
13 KiB
Rust
/*! Presentation.
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## Lifecycle
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Whenever a submission detects the use of any surface texture, it adds it to the device
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tracker for the duration of the submission (temporarily, while recording).
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It's added with `UNINITIALIZED` state and transitioned into `empty()` state.
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When this texture is presented, we remove it from the device tracker as well as
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extract it from the hub.
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!*/
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use std::{mem::ManuallyDrop, sync::Arc};
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#[cfg(feature = "trace")]
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use crate::device::trace::Action;
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use crate::{
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conv,
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device::{Device, DeviceError, MissingDownlevelFlags, WaitIdleError},
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global::Global,
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hal_label, id,
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instance::Surface,
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resource,
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};
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use thiserror::Error;
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use wgt::SurfaceStatus as Status;
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const FRAME_TIMEOUT_MS: u32 = 1000;
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#[derive(Debug)]
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pub(crate) struct Presentation {
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pub(crate) device: Arc<Device>,
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pub(crate) config: wgt::SurfaceConfiguration<Vec<wgt::TextureFormat>>,
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pub(crate) acquired_texture: Option<Arc<resource::Texture>>,
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}
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#[derive(Clone, Debug, Error)]
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#[non_exhaustive]
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pub enum SurfaceError {
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#[error("Surface is invalid")]
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Invalid,
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#[error("Surface is not configured for presentation")]
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NotConfigured,
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#[error(transparent)]
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Device(#[from] DeviceError),
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#[error("Surface image is already acquired")]
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AlreadyAcquired,
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#[error("Texture has been destroyed")]
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TextureDestroyed,
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}
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#[derive(Clone, Debug, Error)]
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#[non_exhaustive]
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pub enum ConfigureSurfaceError {
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#[error(transparent)]
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Device(#[from] DeviceError),
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#[error("Invalid surface")]
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InvalidSurface,
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#[error("The view format {0:?} is not compatible with texture format {1:?}, only changing srgb-ness is allowed.")]
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InvalidViewFormat(wgt::TextureFormat, wgt::TextureFormat),
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#[error(transparent)]
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MissingDownlevelFlags(#[from] MissingDownlevelFlags),
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#[error("`SurfaceOutput` must be dropped before a new `Surface` is made")]
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PreviousOutputExists,
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#[error("Both `Surface` width and height must be non-zero. Wait to recreate the `Surface` until the window has non-zero area.")]
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ZeroArea,
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#[error("`Surface` width and height must be within the maximum supported texture size. Requested was ({width}, {height}), maximum extent for either dimension is {max_texture_dimension_2d}.")]
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TooLarge {
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width: u32,
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height: u32,
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max_texture_dimension_2d: u32,
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},
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#[error("Surface does not support the adapter's queue family")]
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UnsupportedQueueFamily,
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#[error("Requested format {requested:?} is not in list of supported formats: {available:?}")]
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UnsupportedFormat {
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requested: wgt::TextureFormat,
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available: Vec<wgt::TextureFormat>,
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},
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#[error("Requested present mode {requested:?} is not in the list of supported present modes: {available:?}")]
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UnsupportedPresentMode {
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requested: wgt::PresentMode,
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available: Vec<wgt::PresentMode>,
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},
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#[error("Requested alpha mode {requested:?} is not in the list of supported alpha modes: {available:?}")]
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UnsupportedAlphaMode {
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requested: wgt::CompositeAlphaMode,
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available: Vec<wgt::CompositeAlphaMode>,
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},
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#[error("Requested usage {requested:?} is not in the list of supported usages: {available:?}")]
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UnsupportedUsage {
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requested: hal::TextureUses,
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available: hal::TextureUses,
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},
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}
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impl From<WaitIdleError> for ConfigureSurfaceError {
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fn from(e: WaitIdleError) -> Self {
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match e {
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WaitIdleError::Device(d) => ConfigureSurfaceError::Device(d),
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WaitIdleError::WrongSubmissionIndex(..) => unreachable!(),
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}
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}
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}
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#[derive(Debug)]
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pub struct ResolvedSurfaceOutput {
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pub status: Status,
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pub texture: Option<Arc<resource::Texture>>,
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}
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#[repr(C)]
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#[derive(Debug)]
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pub struct SurfaceOutput {
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pub status: Status,
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pub texture_id: Option<id::TextureId>,
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}
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impl Surface {
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pub fn get_current_texture(&self) -> Result<ResolvedSurfaceOutput, SurfaceError> {
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profiling::scope!("Surface::get_current_texture");
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let (device, config) = if let Some(ref present) = *self.presentation.lock() {
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present.device.check_is_valid()?;
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(present.device.clone(), present.config.clone())
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} else {
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return Err(SurfaceError::NotConfigured);
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};
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let fence = device.fence.read();
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let suf = self.raw(device.backend()).unwrap();
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let (texture, status) = match unsafe {
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suf.acquire_texture(
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Some(std::time::Duration::from_millis(FRAME_TIMEOUT_MS as u64)),
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fence.as_ref(),
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)
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} {
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Ok(Some(ast)) => {
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drop(fence);
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let texture_desc = wgt::TextureDescriptor {
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label: Some(std::borrow::Cow::Borrowed("<Surface Texture>")),
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size: wgt::Extent3d {
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width: config.width,
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height: config.height,
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depth_or_array_layers: 1,
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},
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sample_count: 1,
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mip_level_count: 1,
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format: config.format,
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dimension: wgt::TextureDimension::D2,
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usage: config.usage,
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view_formats: config.view_formats,
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};
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let format_features = wgt::TextureFormatFeatures {
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allowed_usages: wgt::TextureUsages::RENDER_ATTACHMENT,
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flags: wgt::TextureFormatFeatureFlags::MULTISAMPLE_X4
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| wgt::TextureFormatFeatureFlags::MULTISAMPLE_RESOLVE,
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};
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let hal_usage = conv::map_texture_usage(
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config.usage,
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config.format.into(),
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format_features.flags,
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);
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let clear_view_desc = hal::TextureViewDescriptor {
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label: hal_label(
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Some("(wgpu internal) clear surface texture view"),
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device.instance_flags,
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),
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format: config.format,
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dimension: wgt::TextureViewDimension::D2,
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usage: hal::TextureUses::COLOR_TARGET,
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range: wgt::ImageSubresourceRange::default(),
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};
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let clear_view = unsafe {
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device
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.raw()
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.create_texture_view(ast.texture.as_ref().borrow(), &clear_view_desc)
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}
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.map_err(|e| device.handle_hal_error(e))?;
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let mut presentation = self.presentation.lock();
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let present = presentation.as_mut().unwrap();
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let texture = resource::Texture::new(
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&device,
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resource::TextureInner::Surface { raw: ast.texture },
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hal_usage,
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&texture_desc,
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format_features,
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resource::TextureClearMode::Surface {
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clear_view: ManuallyDrop::new(clear_view),
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},
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true,
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);
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let texture = Arc::new(texture);
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device
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.trackers
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.lock()
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.textures
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.insert_single(&texture, hal::TextureUses::UNINITIALIZED);
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if present.acquired_texture.is_some() {
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return Err(SurfaceError::AlreadyAcquired);
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}
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present.acquired_texture = Some(texture.clone());
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let status = if ast.suboptimal {
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Status::Suboptimal
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} else {
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Status::Good
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};
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(Some(texture), status)
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}
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Ok(None) => (None, Status::Timeout),
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Err(err) => (
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None,
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match err {
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hal::SurfaceError::Lost => Status::Lost,
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hal::SurfaceError::Device(err) => {
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return Err(device.handle_hal_error(err).into());
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}
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hal::SurfaceError::Outdated => Status::Outdated,
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hal::SurfaceError::Other(msg) => {
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log::error!("acquire error: {}", msg);
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Status::Lost
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}
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},
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),
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};
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Ok(ResolvedSurfaceOutput { status, texture })
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}
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pub fn present(&self) -> Result<Status, SurfaceError> {
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profiling::scope!("Surface::present");
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let mut presentation = self.presentation.lock();
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let present = match presentation.as_mut() {
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Some(present) => present,
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None => return Err(SurfaceError::NotConfigured),
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};
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let device = &present.device;
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device.check_is_valid()?;
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let queue = device.get_queue().unwrap();
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let texture = present
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.acquired_texture
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.take()
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.ok_or(SurfaceError::AlreadyAcquired)?;
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let result = match texture.inner.snatch(&mut device.snatchable_lock.write()) {
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None => return Err(SurfaceError::TextureDestroyed),
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Some(resource::TextureInner::Surface { raw }) => {
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let raw_surface = self.raw(device.backend()).unwrap();
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let raw_queue = queue.raw();
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unsafe { raw_queue.present(raw_surface, raw) }
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}
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_ => unreachable!(),
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};
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match result {
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Ok(()) => Ok(Status::Good),
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Err(err) => match err {
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hal::SurfaceError::Lost => Ok(Status::Lost),
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hal::SurfaceError::Device(err) => {
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Err(SurfaceError::from(device.handle_hal_error(err)))
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}
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hal::SurfaceError::Outdated => Ok(Status::Outdated),
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hal::SurfaceError::Other(msg) => {
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log::error!("acquire error: {}", msg);
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Err(SurfaceError::Invalid)
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}
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},
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}
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}
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pub fn discard(&self) -> Result<(), SurfaceError> {
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profiling::scope!("Surface::discard");
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let mut presentation = self.presentation.lock();
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let present = match presentation.as_mut() {
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Some(present) => present,
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None => return Err(SurfaceError::NotConfigured),
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};
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let device = &present.device;
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device.check_is_valid()?;
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let texture = present
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.acquired_texture
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.take()
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.ok_or(SurfaceError::AlreadyAcquired)?;
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match texture.inner.snatch(&mut device.snatchable_lock.write()) {
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None => return Err(SurfaceError::TextureDestroyed),
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Some(resource::TextureInner::Surface { raw }) => {
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let raw_surface = self.raw(device.backend()).unwrap();
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unsafe { raw_surface.discard_texture(raw) };
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}
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_ => unreachable!(),
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}
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Ok(())
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}
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}
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impl Global {
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pub fn surface_get_current_texture(
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&self,
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surface_id: id::SurfaceId,
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texture_id_in: Option<id::TextureId>,
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) -> Result<SurfaceOutput, SurfaceError> {
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let surface = self.surfaces.get(surface_id);
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let fid = self.hub.textures.prepare(texture_id_in);
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#[cfg(feature = "trace")]
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if let Some(present) = surface.presentation.lock().as_ref() {
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if let Some(ref mut trace) = *present.device.trace.lock() {
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trace.add(Action::GetSurfaceTexture {
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id: fid.id(),
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parent_id: surface_id,
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});
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}
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}
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let output = surface.get_current_texture()?;
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let status = output.status;
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let texture_id = output
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.texture
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.map(|texture| fid.assign(resource::Fallible::Valid(texture)));
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Ok(SurfaceOutput { status, texture_id })
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}
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pub fn surface_present(&self, surface_id: id::SurfaceId) -> Result<Status, SurfaceError> {
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let surface = self.surfaces.get(surface_id);
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#[cfg(feature = "trace")]
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if let Some(present) = surface.presentation.lock().as_ref() {
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if let Some(ref mut trace) = *present.device.trace.lock() {
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trace.add(Action::Present(surface_id));
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}
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}
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surface.present()
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}
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pub fn surface_texture_discard(&self, surface_id: id::SurfaceId) -> Result<(), SurfaceError> {
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let surface = self.surfaces.get(surface_id);
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#[cfg(feature = "trace")]
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if let Some(present) = surface.presentation.lock().as_ref() {
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if let Some(ref mut trace) = *present.device.trace.lock() {
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trace.add(Action::DiscardSurfaceTexture(surface_id));
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}
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}
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surface.discard()
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}
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}
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