16 lines
191 B
Rust
16 lines
191 B
Rust
use encase::ShaderType;
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fn main() {}
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#[derive(ShaderType)]
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struct Test {
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#[align]
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a: u32,
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#[align()]
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b: u32,
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#[align(invalid)]
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c: u32,
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#[align(3)]
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d: u32,
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}
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