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another-boids-in-rust (0.6.0-1~3.gbp7c5d9c) UNRELEASED; urgency=medium
** SNAPSHOT build @7c5d9c6af02bd6e52d62d30d6f4a44ab1f34c38b **
* Fix: Missing destination in Docker copy instr.
* Add a Makefile to make web builds more ergonomic
* Rename WASM & JS output to match HTML
* Drop extra suffix in wasm-bindgen output name
* Turn output folder into an order-only prerequisite
* Make wasm binary target depend on source files
* Fix: use correct name suffix for the WASM file
* Group the WASM & JS targets so they're built once
* Use vars to hold target & profile in makefile_web
* Add and use a custom canvas element on the page
* Don't have Bevy resize to full-screen
* Fix: WASM target needs to depend on Cargo.* files
* First draft of page structure, basic styling
* Fix: automatic var to use *all* deps, not first
* Add a README to the project
* Add a license file (AGPLv3)
* Release v0.4.0
* Remove fly.toml from repo
* Rename the Makefile, add usage note at the top
* Place Makefile 'configurables' up top
* New build variants: "standalone" and "bundle-able"
* HTML-installing targets remove the other one
* Add the tarball-standalone recipe(s)
* Update the README with new web build variant info
* Set charset & viewport meta tags
* Add an install target
* Add a bunch of CSS
* Update Dockerfile to use the new Make-based build
* Remove bogus dependencies from build container
* Release v0.5.0
* Drop CI cargo-clippy check, can't run on Gitea
* Drop CI semver check, this isn't a library
* Update CI, the MSRV is 1.87
* Fix: Syntax errors in README.md
* Use compressed WASM for even smaller webroot size
* Release v0.6.0
* Pin transitive dep ruzstd=0.8.1
* Lock the new dependencies and vendor them
* Re-diff patch queue
* Update changelog for 0.6.0-1~1.gbp57907c release
* Add build dependency on the LLD linker
* Build for WASM32 and use the LLD linker
* Revert "Build for WASM32 and use the LLD linker"
* Build-Depend on rust-llvm to get default linker
* Mangle the rules file, trying to get WASM build
* Fix branch name in d/gbp.conf
* Update changelog for new snapshot
* Drop unneeded build-dep
* Add a Systemd service unit file for the server
* Override d/rules install to pass web root along
* Patch Makefile to have a var for web root
* Rename service unit file to match package name
* Add a runtime dependency on Python3 (http.server)
* Switch arch from "any" to "all"
-- Robert Garrett <robertgarrett404@gmail.com> Wed, 19 Nov 2025 13:21:15 -0600
another-boids-in-rust (0.3.0-1.1) unstable; urgency=medium
* Breakout game, from Bevy examples
* Extract games into own modules as Bevy Plugins
* Breakout game as plugin
* Check-in a check.yml workflow: jonhoo/rust-ci-conf
* Format all cargo source files.
* Adjust workflow to install ALSA
* GH Actions have prompts in non-interactive mode
* Starting the Boids impl. Dot explosion
* Add keyboard event handler. "Q" to quit program
* Basic player character steering
* Slightly better signature for keyboard handler
* Delete unused entity spawn, add player color const
* Border avoidance system
* New Cargo.toml config & updated lock file
* cargo-fmt
* Apply cargo check fixes
* Added bevy_spatial for boid interactions
* Cohesion function... sorta. Cohesion *no* function
* Fix cohesion force vector
* Iterate over all boids instead of only the player
* Just use a for loop in the cohesion function
* Boids clumping (try for separation function)
* Fix: force direction & magnitude for separation
* Fix: Put the cohesion function back in
* Fix over-application of cohesion forces
* Further rewrite of cohesion to match separation
* Make `cohesion()` affect the acceleration
* Use 1.0 for steering, and small init velocity
* Spawn boids in larger ring so they don't pop apart
* Alignment function complete, seems off...
* Braking function to slow all boids
* This is only a Boids project, now. Drop others.
* New DebugUI plugin
* Scaffolding for selection & scanning modes
* Cursor gizmo mode changing inputs are working
* Debug draw CoM is working!... CoM has error
* Fix: off-by-one in the boid count enumeration
* Completed velocity pointer gizmo
* Move util functions below systems functions
* Refactor cohesion() to use center_of_boids()
* Refactor alignment() to use velocity_of_boids
* Fix: spatial tree update frequency is too low
* Fix: Acceleration needs to be reset to 0
* Crank up the forces to see the boids move!
* `cargo fmt` again
* Drop unneeded `use` line
* Give space_brakes a const coefficient
* Rename Acceleration to Force
* Add cohesive_force function
* Fix: Return Force instead of Vec2
* Add separation_force function
* Move separation_force down with cohesive_force
* Add unit tests for force functions
* Fix: Cohesion function was accepting bad input
* Tests were missing the BOID_VIEW_RANGE
* Placeholder for separation on div-0 error
* Rename separation_force parameters
* Update tests: Force return needs an Option<>
* Update force functions to use Option<Force>
* Run `cargo fmt` before merging branch
* Pin grand-dependencies for -Zminimal-versions
* Bump MSRV for named profiles to work
* Full fat LTO for the very best size reduction
* Add a "mini" build profile
* Begin v0.2.0-dev and upgrade Bevy version
* Adjust code for Bevy 0.14 -> 0.16 upgrade
* Autoformat
* Switch off deprecated functions, fix clippy lints
* Rename & restructure birdoids module
* Bump Rust edition to 2024
* Move physics parts to a physics module
* Make another new alignment system
* Fix the physics integrator
* Remove BoidBundle, use required-components instead
* Make keyboard control forces, not velocities
* Filter-map the entities to avoid self-alignment
* New `separation` rule function
* New `cohesion` rule function
* Fix: off-by-one error in `alignment` averaging
* Fix: `alignment` should align to vel, not impulse
* Add speed_controller to maintain system energy
* Put the boid separation range back to 1/4 not 1/8
* Autoformat
* Add a WASM build configuration
* Mark v0.2.0, update lockfile
* Use whole browser window
* Make the WASM build profile even smaller
* Add an index.html file, taken from Bevy Cheatbook
* Dockerfile for WASM build's webserver
* Check-in the fly.toml config file
* Build using the locked dependency versions
* Use busybox:musl to save a couple more MB
* Disable the minimal-version pins
* Mark crate version 0.3.0, upadate lockfile
* Fix casing in Dockerfile
* Vendor dependencies for 0.3.0 release
* Begin package for Debian Trixie
* Add missing build-depends
* Rediff patches
* Add "+vendor" to upstream tag name
* Add missing build-depends
* Rediff patches
* Add "+vendor" to upstream tag name
* WARN: The previous version, 0.3.0-1, can no longer be built without making
corrections. It's debian/gbp.conf file will try to use "v0.3.0" as the up-
stream release tag, but that is no longer correct. I moved that tag to mark
the real Crate release and replaced it with the tag "v0.3.0+vendor".
.
I've chosen to increment the version by a minor release because I uploaded
a build of 0.3.0-1 to my GitHub. I don't think anyone has used it or will
care if the "true" original vanishes, but I'm choosing to operate as if
there is.
.
If you are trying to rebuild that version, you must either patch gbp.conf
or manually build a tarball from the new tag name. GBP doesn't validate the
tarball so if it finds one named appropriately, then it will just use it.
-- Robert Garrett <robertgarrett404@gmail.com> Tue, 18 Nov 2025 12:13:41 -0600