Files
another-boids-in-rust/vendor/coreaudio-rs/examples/feedback_interleaved.rs

153 lines
5.6 KiB
Rust

//! A basic input + output stream example, copying the mic input stream to the default output stream
extern crate coreaudio;
use std::collections::VecDeque;
use std::sync::{Arc, Mutex};
use coreaudio::audio_unit::audio_format::LinearPcmFlags;
use coreaudio::audio_unit::macos_helpers::{
audio_unit_from_device_id, get_default_device_id, get_device_name, RateListener,
};
use coreaudio::audio_unit::render_callback::{self, data};
use coreaudio::audio_unit::{Element, SampleFormat, Scope, StreamFormat};
use coreaudio::sys::*;
const SAMPLE_RATE: f64 = 44100.0;
type S = f32;
const SAMPLE_FORMAT: SampleFormat = SampleFormat::F32;
// type S = i32; const SAMPLE_FORMAT: SampleFormat = SampleFormat::I32;
// type S = i16; const SAMPLE_FORMAT: SampleFormat = SampleFormat::I16;
// type S = i8; const SAMPLE_FORMAT: SampleFormat = SampleFormat::I8;
fn main() -> Result<(), coreaudio::Error> {
let input_device_id = get_default_device_id(true).unwrap();
let output_device_id = get_default_device_id(false).unwrap();
println!(
"Input device: {}",
get_device_name(input_device_id).unwrap()
);
println!(
"Output device: {}",
get_device_name(output_device_id).unwrap()
);
let mut input_audio_unit = audio_unit_from_device_id(input_device_id, true)?;
let mut output_audio_unit = audio_unit_from_device_id(output_device_id, false)?;
let format_flag = match SAMPLE_FORMAT {
SampleFormat::F32 => LinearPcmFlags::IS_FLOAT | LinearPcmFlags::IS_PACKED,
SampleFormat::I32 | SampleFormat::I16 | SampleFormat::I8 => {
LinearPcmFlags::IS_SIGNED_INTEGER | LinearPcmFlags::IS_PACKED
}
_ => {
unimplemented!("Please use one of the packed formats");
}
};
let in_stream_format = StreamFormat {
sample_rate: SAMPLE_RATE,
sample_format: SAMPLE_FORMAT,
flags: format_flag,
channels: 2,
};
let out_stream_format = StreamFormat {
sample_rate: SAMPLE_RATE,
sample_format: SAMPLE_FORMAT,
flags: format_flag,
channels: 2,
};
println!("input={:#?}", &in_stream_format);
println!("output={:#?}", &out_stream_format);
println!("input_asbd={:#?}", &in_stream_format.to_asbd());
println!("output_asbd={:#?}", &out_stream_format.to_asbd());
let id = kAudioUnitProperty_StreamFormat;
let asbd = in_stream_format.to_asbd();
input_audio_unit.set_property(id, Scope::Output, Element::Input, Some(&asbd))?;
let asbd = out_stream_format.to_asbd();
output_audio_unit.set_property(id, Scope::Input, Element::Output, Some(&asbd))?;
let buffer_left = Arc::new(Mutex::new(VecDeque::<S>::new()));
let producer_left = buffer_left.clone();
let consumer_left = buffer_left.clone();
let buffer_right = Arc::new(Mutex::new(VecDeque::<S>::new()));
let producer_right = buffer_right.clone();
let consumer_right = buffer_right.clone();
// Register a rate listener for playback
let mut listener_pb = RateListener::new(output_device_id, None);
listener_pb.register()?;
// Register a rate listener for capture
let mut listener_cap = RateListener::new(input_device_id, None);
listener_cap.register()?;
// seed roughly 1 second of data to create a delay in the feedback loop for easier testing
for buffer in vec![buffer_left, buffer_right] {
let mut buffer = buffer.lock().unwrap();
for _ in 0..(out_stream_format.sample_rate as i32) {
buffer.push_back(0 as S);
}
}
type Args = render_callback::Args<data::Interleaved<S>>;
input_audio_unit.set_input_callback(move |args| {
let Args {
num_frames, data, ..
} = args;
// Print the number of frames the callback requests.
// Included to aid understanding, don't use println and other things
// that may block for an unknown amount of time inside the callback
// of a real application.
println!("input cb {} frames", num_frames);
let buffer_left = producer_left.lock().unwrap();
let buffer_right = producer_right.lock().unwrap();
let mut buffers = vec![buffer_left, buffer_right];
for i in 0..num_frames {
for channel in 0..2 {
let value: S = data.buffer[2 * i + channel];
buffers[channel].push_back(value);
}
}
Ok(())
})?;
input_audio_unit.start()?;
output_audio_unit.set_render_callback(move |args: Args| {
let Args {
num_frames, data, ..
} = args;
// Print the number of frames the callback requests.
println!("output cb {} frames", num_frames);
let buffer_left = consumer_left.lock().unwrap();
let buffer_right = consumer_right.lock().unwrap();
let mut buffers = vec![buffer_left, buffer_right];
for i in 0..num_frames {
// Default other channels to copy value from first channel as a fallback
let zero: S = 0 as S;
let f: S = *buffers[0].front().unwrap_or(&zero);
for channel in 0..2 {
let sample: S = buffers[channel].pop_front().unwrap_or(f);
data.buffer[2 * i + channel] = sample;
}
}
Ok(())
})?;
output_audio_unit.start()?;
for _ in 0..1000 {
std::thread::sleep(std::time::Duration::from_millis(100));
if listener_cap.get_nbr_values() > 0 {
println!("capture rate change: {:?}", listener_cap.drain_values());
}
if listener_pb.get_nbr_values() > 0 {
println!("playback rate change: {:?}", listener_pb.drain_values());
}
}
Ok(())
}