commit 977595ab4d2b9123cb2fa9f5efa4cb37e0224676 Author: Robert Garrett Date: Sun Sep 7 12:29:33 2025 -0500 Boilerplate for a "desktop app" mode I don't need the game loop running at full speed all the time. I'm going to see about putting Bevy into "low power mode" while still drawing at regular intervals. diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..ea8c4bf --- /dev/null +++ b/.gitignore @@ -0,0 +1 @@ +/target diff --git a/Cargo.toml b/Cargo.toml new file mode 100644 index 0000000..61941c9 --- /dev/null +++ b/Cargo.toml @@ -0,0 +1,7 @@ +[package] +name = "chaos-game-rs" +version = "0.1.0" +edition = "2024" + +[dependencies] +bevy = "0.16" diff --git a/src/lib.rs b/src/lib.rs new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/src/lib.rs @@ -0,0 +1 @@ + diff --git a/src/main.rs b/src/main.rs new file mode 100644 index 0000000..200a494 --- /dev/null +++ b/src/main.rs @@ -0,0 +1,14 @@ +use bevy::{prelude::*, winit::WinitSettings}; + +fn main() { + App::new() + .insert_resource(WinitSettings::desktop_app()) + .add_plugins(DefaultPlugins.set(WindowPlugin { + primary_window: Some(Window { + present_mode: bevy::window::PresentMode::AutoNoVsync, + ..default() + }), + ..default() + })) + .run(); +}