Revert to normal, always-active main loop mode
It doesn't actually make any sense to not use the default main loop for this program. If I knew the updates would frequently go long spans without changing anything, I'd do some kind of needs-refresh notice.
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@@ -1,10 +1,9 @@
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use bevy::{prelude::*, winit::WinitSettings};
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use bevy::prelude::*;
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use chaos_game_rs::ChaosGamePlugin;
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use chaos_game_rs::ChaosGamePlugin;
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fn main() {
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fn main() {
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App::new()
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App::new()
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.insert_resource(WinitSettings::desktop_app())
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.add_plugins(DefaultPlugins.set(WindowPlugin {
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.add_plugins(DefaultPlugins.set(WindowPlugin {
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primary_window: Some(Window {
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primary_window: Some(Window {
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present_mode: bevy::window::PresentMode::AutoNoVsync,
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present_mode: bevy::window::PresentMode::AutoNoVsync,
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