Remove print-debug observer system

This was just so I could see two Observers executing from the same
trigger.
This commit is contained in:
2025-08-25 13:04:40 -05:00
parent 74302afab1
commit 4d8a178b74

View File

@@ -123,7 +123,6 @@ fn spawn_machine_button(commands: &mut ChildSpawnerCommands) {
builder.observe(button_hover_stop);
builder.observe(button_press_start);
builder.observe(button_press_stop);
builder.observe(second_on_press_event);
}
/// Re-color the button when a pointer passes over it
@@ -173,13 +172,3 @@ fn button_press_stop(
*border = DARK_RED.into();
}
}
fn second_on_press_event(
event: Trigger<Pointer<Pressed>>,
mut button_colors: Query<(&mut BackgroundColor, &mut BorderColor), With<Button>>,
// TODO: pull in a theme resource (also: make a theme resource)
) {
if let Ok((mut bg, mut border)) = button_colors.get_mut(event.target()) {
dbg!("Hello, from a second Pointer<Pressed> observer!");
}
}