Begin a Card module for handling the tile parts
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@@ -1,6 +1,8 @@
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use bevy::{prelude::*, window::WindowResolution};
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use bevy_inspector_egui::{bevy_egui::EguiPlugin, quick::WorldInspectorPlugin};
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mod card;
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fn main() {
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App::new()
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.add_plugins(DefaultPlugins.set(WindowPlugin {
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