Make CloseButton observer functions private
Now that there's a UI plugin, these systems don't need to be public. So they won't be.
This commit is contained in:
@@ -214,7 +214,7 @@ impl CloseButton {
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}
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}
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pub fn hover_start(
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fn hover_start(
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event: Trigger<Pointer<Over>>,
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event: Trigger<Pointer<Over>>,
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// Get button background and border colors so we can change them.
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// Get button background and border colors so we can change them.
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// Filter for *changed* interactions, and only entities with a [`Button`]
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// Filter for *changed* interactions, and only entities with a [`Button`]
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@@ -228,7 +228,7 @@ impl CloseButton {
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}
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}
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}
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}
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pub fn hover_stop(
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fn hover_stop(
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event: Trigger<Pointer<Out>>,
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event: Trigger<Pointer<Out>>,
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mut button_colors: Query<(&mut BackgroundColor, &mut BorderColor), With<CloseButton>>,
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mut button_colors: Query<(&mut BackgroundColor, &mut BorderColor), With<CloseButton>>,
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ui_theme: Res<UiTheme>,
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ui_theme: Res<UiTheme>,
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@@ -239,7 +239,7 @@ impl CloseButton {
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}
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}
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}
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}
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pub fn press_start(
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fn press_start(
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event: Trigger<Pointer<Pressed>>,
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event: Trigger<Pointer<Pressed>>,
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mut button_colors: Query<(&mut BackgroundColor, &mut BorderColor), With<CloseButton>>,
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mut button_colors: Query<(&mut BackgroundColor, &mut BorderColor), With<CloseButton>>,
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ui_theme: Res<UiTheme>,
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ui_theme: Res<UiTheme>,
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@@ -250,7 +250,7 @@ impl CloseButton {
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}
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}
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}
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}
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pub fn press_stop(
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fn press_stop(
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event: Trigger<Pointer<Released>>,
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event: Trigger<Pointer<Released>>,
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mut commands: Commands,
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mut commands: Commands,
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mut button_colors: Query<(&mut BackgroundColor, &mut BorderColor, &CloseButton)>,
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mut button_colors: Query<(&mut BackgroundColor, &mut BorderColor, &CloseButton)>,
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