Remove stale TODO note
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@@ -23,8 +23,6 @@ fn main() {
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.add_systems(OnExit(GameState::MainMenu), despawn_main_menu)
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.add_systems(OnExit(GameState::MainMenu), despawn_main_menu)
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.add_observer(ui::button_hover_start)
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.add_observer(ui::button_hover_start)
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.add_observer(ui::button_hover_stop)
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.add_observer(ui::button_hover_stop)
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// TODO: System to operate buttons & other UI widgets
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// .add_systems(Update, )
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.add_systems(OnEnter(GameState::Playing), setup_game)
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.add_systems(OnEnter(GameState::Playing), setup_game)
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.add_systems(
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.add_systems(
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Update,
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Update,
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