Quiet some lints, remove some dev logging
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@@ -35,7 +35,6 @@ pub fn spawn_main_menu(mut commands: Commands) {
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let mut quit_button = cmds.spawn(button_bundle("Quit Game"));
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let mut quit_button = cmds.spawn(button_bundle("Quit Game"));
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quit_button.observe(
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quit_button.observe(
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|_trigger: On<Pointer<Click>>, mut messages: MessageWriter<AppExit>| {
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|_trigger: On<Pointer<Click>>, mut messages: MessageWriter<AppExit>| {
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info!("The quit button was pressed.");
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// Quit the game if the quit button was pressed.
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// Quit the game if the quit button was pressed.
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messages.write(AppExit::Success);
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messages.write(AppExit::Success);
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},
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},
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@@ -77,7 +76,7 @@ pub fn button_hover_start(
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trigger: On<Pointer<Over>>,
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trigger: On<Pointer<Over>>,
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mut button_colors: Query<(&mut BackgroundColor, &mut BorderColor), With<Button>>,
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mut button_colors: Query<(&mut BackgroundColor, &mut BorderColor), With<Button>>,
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) {
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) {
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if let Ok((mut bg, mut border)) = button_colors.get_mut(trigger.entity) {
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if let Ok((mut bg, mut _border)) = button_colors.get_mut(trigger.entity) {
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bg.0 = BTN_BG_SELECTED;
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bg.0 = BTN_BG_SELECTED;
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}
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}
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}
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}
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@@ -86,7 +85,7 @@ pub fn button_hover_stop(
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trigger: On<Pointer<Out>>,
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trigger: On<Pointer<Out>>,
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mut button_colors: Query<(&mut BackgroundColor, &mut BorderColor), With<Button>>,
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mut button_colors: Query<(&mut BackgroundColor, &mut BorderColor), With<Button>>,
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) {
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) {
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if let Ok((mut bg, mut border)) = button_colors.get_mut(trigger.entity) {
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if let Ok((mut bg, mut _border)) = button_colors.get_mut(trigger.entity) {
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bg.0 = BTN_BG_COLOR;
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bg.0 = BTN_BG_COLOR;
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}
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}
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}
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}
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