Add PNG write-out machinery
I've pulled in the PNG crate to write the images back out as regular PNG images. Now I can compare the results of my decoder against the reference images. I also made a weird utility iterator thing to wrap the Decoder's pixel iterator because the PNG crate wants a &[u8], not a bunch of u32's or custom pixels structs. I should learn how to impl the right traits so that I can just `.to_components()` on an Iterator<Item=PixelRGBA> instead of the wrapper constructor thing I have now.
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@@ -6,3 +6,4 @@ edition = "2021"
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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[dependencies]
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png = "0.17.14"
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