Remove these extra brackets
I don't know why I put them there, and I'm not going to `git bisect` to figure it out. They're just going away.
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@@ -46,12 +46,10 @@ fn ray_color(r: Ray, surface: &Hittable, depth: u32, rng: &mut SmallRng) -> Vec3
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// when the else path is taken. This is a problem for a function
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// when the else path is taken. This is a problem for a function
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// that returns Vec3 and not ().
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// that returns Vec3 and not ().
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{
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// when nothing is struck, return sky color
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// when nothing is struck, return sky color
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let unitdir = Vec3::as_unit(r.dir);
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let unitdir = Vec3::as_unit(r.dir);
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let t = 0.5 * (unitdir.y + 1.0);
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let t = 0.5 * (unitdir.y + 1.0);
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Vec3::ones() * (1.0 - t) + SKY_COLOR * t
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Vec3::ones() * (1.0 - t) + SKY_COLOR * t
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}
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}
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}
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fn sample_pixel(
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fn sample_pixel(
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