Add keyboard accelerators (aka shortcuts, hotkeys) for menu items.

This commit is contained in:
Trent
2023-12-12 14:25:25 -07:00
parent d81f9ca2bb
commit 21f0d9dd05

View File

@@ -80,32 +80,72 @@ static const GActionEntry app_entries[] = {
{"quit", activate_quit},
};
struct MenuItem {
const char* label;
const char* action_name;
const char* accelerators[2];
};
typedef struct MenuItem MenuItem;
struct MenuData {
const char *label;
MenuItem *items;
};
typedef struct MenuData MenuData;
static const MenuData menus[] = {
{
"_File",
(MenuItem[]){
{ "_Load Configuration", "win.load", { "<Control>O", NULL } },
{ "_Save Configuration", "win.save", { "<Control>S", NULL } },
{ "_Interface Simulation", "win.sim", { "<Control>I", NULL } },
{ "E_xit", "app.quit", { "<Control>Q", NULL } },
{}
}
},
{
"_View",
(MenuItem[]){
{ "_Routing", "win.routing", { "<Control>R", NULL } },
{ "_Mixer", "win.mixer", { "<Control>M", NULL } },
{ "_Levels", "win.levels", { "<Control>L", NULL } },
{ "_Startup", "win.startup", { "<Control>T", NULL } },
{}
}
},
{
"_Help",
(MenuItem[]){
{ "_Supported Hardware", "app.hardware", { "<Control>H", NULL } },
{ "_About", "win.about", { "<Control>slash", NULL } },
{}
}
}
};
void populate_submenu(GtkApplication *app, GMenu *menu, const MenuData *data) {
GMenu *submenu = g_menu_new();
g_menu_append_submenu(menu, data->label, G_MENU_MODEL(submenu));
/* An empty-initialized MenuItem marks the end */
for (int i = 0; data->items[i].label != NULL; i = i + 1) {
const char *action_name = data->items[i].action_name;
g_menu_append(submenu, data->items[i].label, action_name);
gtk_application_set_accels_for_action(app, action_name, data->items[i].accelerators);
}
}
GMenu *create_app_menu(GtkApplication *app) {
g_action_map_add_action_entries(
G_ACTION_MAP(app), app_entries, G_N_ELEMENTS(app_entries), app
);
GMenu *menu = g_menu_new();
GMenu *file_menu = g_menu_new();
g_menu_append_submenu(menu, "_File", G_MENU_MODEL(file_menu));
g_menu_append(file_menu, "_Load Configuration", "win.load");
g_menu_append(file_menu, "_Save Configuration", "win.save");
g_menu_append(file_menu, "_Interface Simulation", "win.sim");
g_menu_append(file_menu, "E_xit", "app.quit");
GMenu *view_menu = g_menu_new();
g_menu_append_submenu(menu, "_View", G_MENU_MODEL(view_menu));
g_menu_append(view_menu, "_Routing", "win.routing");
g_menu_append(view_menu, "_Mixer", "win.mixer");
g_menu_append(view_menu, "_Levels", "win.levels");
g_menu_append(view_menu, "_Startup", "win.startup");
GMenu *help_menu = g_menu_new();
g_menu_append_submenu(menu, "_Help", G_MENU_MODEL(help_menu));
g_menu_append(help_menu, "_Supported Hardware", "app.hardware");
g_menu_append(help_menu, "_About", "win.about");
const int num_menus = sizeof(menus) / sizeof(MenuData);
for (int i = 0; i < num_menus; i = i + 1) {
populate_submenu(app, menu, &(menus[i]));
}
return menu;
}