Fix thruster z ordering
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@@ -66,7 +66,7 @@ fn spawn_player(
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material: materials.add(PLAYER_SHIP_COLOR),
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transform: Transform::default()
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.with_scale(Vec3::splat(0.5))
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.with_translation(Vec3::new(-0.5, 0.0, 0.0)),
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.with_translation(Vec3::new(-0.5, 0.0, -0.1)),
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..default()
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};
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