Fix: only run space-to-start when on title screen
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@@ -8,7 +8,7 @@ impl Plugin for GameMenuPlugin {
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fn build(&self, app: &mut App) {
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app.add_systems(OnEnter(GameState::TitleScreen), spawn_menu)
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.add_systems(OnExit(GameState::TitleScreen), despawn_menu)
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.add_systems(Update, handle_spacebar);
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.add_systems(Update, handle_spacebar.run_if(in_state(GameState::TitleScreen)));
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}
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}
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