Fix module-level docstring in asteroids & config
I made a comment to help me remember the purpose, but if I do it this way `cargo doc` will render it out to the actual documentation.
This commit is contained in:
@@ -1,9 +1,10 @@
|
||||
//! This is the module containing all the rock-related things.
|
||||
//! Not... not the whole game.
|
||||
|
||||
use bevy_rapier2d::prelude::*;
|
||||
use rand::{Rng, SeedableRng};
|
||||
use std::time::Duration;
|
||||
|
||||
/// This is the module containing all the rock-related things
|
||||
/// not... not the whole game.
|
||||
use bevy::prelude::*;
|
||||
|
||||
use crate::{GameAssets, Rotation, WorldSize, physics::Position, physics::Velocity};
|
||||
|
||||
@@ -1,7 +1,5 @@
|
||||
/*
|
||||
Global constants used all over the program. Rather than leaving them scattered
|
||||
where ever they happen to be needed, I'm concentrating them here.
|
||||
*/
|
||||
//! Global constants used all over the program. Rather than leaving them scattered
|
||||
//! where ever they happen to be needed, I'm concentrating them here.
|
||||
|
||||
use bevy::color::Color;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user