Replace event derives with message derives
This commit is contained in:
@@ -6,15 +6,15 @@ use crate::objects::AsteroidSize;
|
||||
///
|
||||
/// Produced by the [`fn collision_listener(...)`](`crate::physics::collision_listener`)
|
||||
/// system when the player collides with an asteroid. They are consumed by [`fn ship_impact_listener(...)`](`crate::objects::ship_impact_listener`).
|
||||
#[derive(Event)]
|
||||
#[derive(Message)]
|
||||
pub(crate) struct ShipDestroy;
|
||||
|
||||
/// Signals that a particular asteroid has been destroyed.
|
||||
///
|
||||
/// Produced by the [`fn collision_listener(...)`](`crate::physics::collision_listener`)
|
||||
/// system when bullets contact asteroids. It is consumed by [`fn split_asteroid(...)`](`crate::objects::spawn_asteroid`)
|
||||
/// system, which re-emits [spawn events](`SpawnAsteroid`).
|
||||
#[derive(Event)]
|
||||
/// system, which re-emits [spawn messages](`SpawnAsteroid`).
|
||||
#[derive(Message)]
|
||||
pub(crate) struct AsteroidDestroy(pub Entity);
|
||||
|
||||
/// Signals that an asteroid needs to be spawned and provides the parameters
|
||||
@@ -22,7 +22,7 @@ pub(crate) struct AsteroidDestroy(pub Entity);
|
||||
///
|
||||
/// Produced by the [`tick_asteroid_manager(...)`](`crate::machinery::tick_asteroid_manager`)
|
||||
/// system and consumed by the [`spawn_asteroid(...)`](`crate::objects::spawn_asteroid`) system.
|
||||
#[derive(Event)]
|
||||
#[derive(Message)]
|
||||
pub struct SpawnAsteroid {
|
||||
pub pos: Vec2,
|
||||
pub vel: Vec2,
|
||||
@@ -32,5 +32,5 @@ pub struct SpawnAsteroid {
|
||||
/// Signals that a particular bullet has been destroyed (after it strikes an Asteroid).
|
||||
///
|
||||
/// TODO: Maybe use it for lifetime expiration (which is also a TODO item).
|
||||
#[derive(Event)]
|
||||
#[derive(Message)]
|
||||
pub(crate) struct BulletDestroy(pub Entity);
|
||||
|
||||
Reference in New Issue
Block a user