Rename crate::events to crate::messages

Bevy 0.17 introduces this idea of "Messages" which mostly replace the
previous usage of "Events." The old events still exist, but are meant
more for targetted actions -- something happening and immediately
triggering a function call on an observer.
This commit is contained in:
2025-10-02 17:12:14 -05:00
parent 13643f73fb
commit cfe35c61ed
5 changed files with 17 additions and 17 deletions

View File

@@ -23,7 +23,7 @@ use bevy_rapier2d::prelude::{ActiveCollisionTypes, ActiveEvents, Collider, Senso
use crate::{
AngularVelocity, GameAssets, GameState, Lives,
config::{ASTEROID_LIFETIME, DEBRIS_LIFETIME, SHIP_FIRE_RATE},
events::{AsteroidDestroy, BulletDestroy, ShipDestroy, SpawnAsteroid},
messages::{AsteroidDestroy, BulletDestroy, ShipDestroy, SpawnAsteroid},
machinery::{Lifetime, Sparkler},
physics::{Velocity, Wrapping},
};