Commit Graph

4 Commits

Author SHA1 Message Date
1e09e3ce3a Fix: Include the sound asset for the thruster!
I forgot to check-in the file the other day. Big brain here in this
head.
2025-12-19 10:40:28 -06:00
d7802bdbed Add asteroid destruction sound 2025-12-17 16:18:31 -06:00
ae093d2c9c Add bullet/laser sound
Firing the weapon now makes a sound. I've implemented this by spawning
the playback component on the bullet rather than the gun. This seemed
easier than figuring out how to reset a playback component that lives on
the ship entity -- although thats probably better for memory access
patterns.
2025-12-17 14:29:57 -06:00
09ff4dc6ca First sound! Added ship explosion sound effect
It's a simple one-shot sound clip that gets dispatched as one more part
of the ship impact routine.

The GameAssets struct has been updated to have an array of handles for
audio assets (just the one, for now).

This sound file, and the next several, are all from Kenney
(www.kenney.nl).
2025-12-17 10:46:51 -06:00