16b118f37d7f8a668b620404bf1d98c8429af798
This thing has been broken since a48dfc1d65 (v0.5.0 + 1) when the game
was upgraded to Bevy 0.17. Install the libwayland-dev package to get the
CI runner building correctly again.
I also increased the artifact retention period to 7 days... I'm not sure
I actually want to keep any artifacts, but if I'm going to then I should
keep them long enough for me to go back and look at them.
Asteroids
Another Asteroids game I'm making. This time in Rust with the Bevy game engine.
License
| File(s) | License |
|---|---|
| * | AGPLv3 |
| assets/* | CC0 |
(the most-specific match is the applicable license)
The sound files are from KenneyNL's "Sci-Fi Sounds (1.0)" pack. Find their work at [www.kenney.nl].
Languages
Rust
86.5%
HTML
7.3%
Makefile
5.5%
Dockerfile
0.7%