Some checks failed
Basic checks / Basic build-and-test supertask (push) Failing after 31s
I'm going to grab the Rapier physics library so that I don't have to do my own collision detection mechanism. The last time I did this, I simplified everything into circles. This time I'd like to have convex hulls, particularly for the player ship. Also the last time, I ended up rolling my own quadtree impl. I'm not particularly interested in doing that again, and I'd like to learn more of the broader Bevy ecosystem.
257 B
257 B