Robert Garrett 34ee2fcc7d Create a "machinery" module for game systems
I'm not sold on the name, but anyway.

This module will hold the systems that power the main game mechanics, as
well as a few extra items to support that (in particular, the Lifetime
component).
2025-08-11 23:28:39 -05:00
Description
Another Asteroids game, this time in Rust with the Bevy engine.
AGPL-3.0 612 KiB
Languages
Rust 86.5%
HTML 7.3%
Makefile 5.5%
Dockerfile 0.7%