Robert Garrett 4d899d3c97
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Basic checks / Basic build-and-test supertask (push) Failing after 1m3s
Improved "load game" button, now with elem swap
The canvas element no longer exists in the page source. Instead, there
is a div styled to look similar and contain a button. The button is
styled to match the ones in the Bevy app. When pressed, the button
creates the canvas element, replaces the fake canvas div, and loads the
WASM to do it's thing.
2025-12-19 13:27:42 -06:00
2025-12-19 10:41:08 -06:00
2025-12-19 10:41:08 -06:00
2025-10-30 12:47:22 -05:00
2025-12-17 11:01:23 -06:00

Asteroids

Another Asteroids game I'm making. This time in Rust with the Bevy game engine.

License

File(s) License
* AGPLv3
assets/* CC0

(the most-specific match is the applicable license)

The sound files are from KenneyNL's "Sci-Fi Sounds (1.0)" pack. Find their work at [www.kenney.nl].

Description
Another Asteroids game, this time in Rust with the Bevy engine.
Readme AGPL-3.0 612 KiB
Languages
Rust 86.5%
HTML 7.3%
Makefile 5.5%
Dockerfile 0.7%