65f28e832f5467fa981769246111ba2b87350b30
All checks were successful
Basic checks / Basic build-and-test supertask (push) Successful in 7m3s
The spacebar fires the gun, bullets are spawned on top of the ship with a velocity that sends them forward (relative to the ship). I still need a despawn mechanism, and a fire rate control. To despawn things, I'm already planning a `Lifetime` component. For rate of fire, an additional component will be created and attached to the player ship.
Description
Languages
Rust
86.5%
HTML
7.3%
Makefile
5.5%
Dockerfile
0.7%