Robert Garrett 941c2f6bea World size configuration
The WorldSize is a Resource so that I can use it in the entity wrapping
system. The size is pulled from a public constant in the config.rs file,
and the window is made that same size.
2024-11-28 09:50:13 -06:00
2024-11-28 09:50:13 -06:00
Description
Another Asteroids game, this time in Rust with the Bevy engine.
AGPL-3.0 612 KiB
Languages
Rust 86.5%
HTML 7.3%
Makefile 5.5%
Dockerfile 0.7%