a6622f24b5192931a76d0c0d85762e151ada3ee7
Not everything needs to wrap, so I'll use a marker component for the ones that do. At the moment, I'm thinking only the player's ship will wrap around. Asteroids can be de-spawned and re-spawned, and bullets can simply evaporate.
Description
Languages
Rust
86.5%
HTML
7.3%
Makefile
5.5%
Dockerfile
0.7%