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another-boids-in-rust/vendor/png/README.md

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# PNG Decoder/Encoder
[![Build Status](https://github.com/image-rs/image-png/workflows/Rust%20CI/badge.svg)](https://github.com/image-rs/image-png/actions)
[![Documentation](https://docs.rs/png/badge.svg)](https://docs.rs/png)
[![Crates.io](https://img.shields.io/crates/v/png.svg)](https://crates.io/crates/png)
[![License](https://img.shields.io/crates/l/png.svg)](https://github.com/image-rs/image-png)
Robust and performant PNG decoder/encoder in pure Rust. Also supports [APNG](https://en.wikipedia.org/wiki/APNG).
No `unsafe` code, battle-tested, and fuzzed on [OSS-fuzz](https://github.com/google/oss-fuzz).
## Performance
Performance is typically on par with or better than libpng.
Includes a fast encoding mode powered by [fdeflate](https://crates.io/crates/fdeflate) that is dramatically faster than the fastest mode of libpng while *simultaneously* providing better compression ratio.
On nightly Rust compiler you can slightly speed up decoding of some images by enabling the `unstable` feature of this crate.
## License
Licensed under either of
* Apache License, Version 2.0 ([LICENSE-APACHE](LICENSE-APACHE) or https://www.apache.org/licenses/LICENSE-2.0)
* MIT license ([LICENSE-MIT](LICENSE-MIT) or https://opensource.org/licenses/MIT)
at your option.
### Contribution
Unless you explicitly state otherwise, any contribution intentionally submitted
for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any
additional terms or conditions.